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FFVIII Crystal

FFVIII Crystal

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Devlog

  • Update 1.5.9 / 1.1.9 Released
    December 21, 2024 by Hasardore
    - Made certain enemies immune to Stop and/or Sleep in order to prevent these effects from interfering with enemies' death AI. In some cases, enemies were given lowered resistances to other status effe... Continue reading
  • Update 1.5.8 / 1.1.8 Released
    March 10, 2024 by Hasardore
    General Slightly increased the effect of Darkness, Silence, Slow, and Defend on Crisis Level. Slightly increased all standard GFs' HP. Fixed an issue in which the gain from Str+25% was set to +20% ins... Continue reading
  • Update 1.5.7 / 1.1.7 Released
    July 22, 2023 by Hasardore
    Reduced the number of fixed encounters when using Zell to open the door to Deep Sea Deposit. Included more chances to encounter Adamantoises in the Deep Sea Deposit. I may update Crystal again to addr... Continue reading
  • Update 1.5.6 / 1.1.6 Released
    May 11, 2022 by Hasardore
    - Fixed an issue in which Edea(3) would hit herself with Flare while having Reflect status. - (Switch) Fixed an issue in which the game would crash when Magic Summon was used to spawn certain enemies... Continue reading
  • Update 1.5.5 / 1.1.5 Released
    March 27, 2022 by Hasardore
    All versions - Changed the variable that controls the Aberrant Ruby Dragon's spawn. - Removed the Mobile Type 8 battle from Zell's stint as party leader on Disc 3. FFVIII Crystal 1.5.5 (2013-Steam) -... Continue reading
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